Key visual capturing a narrative gameplay moment with mood, lighting, and environment storytelling.
The same scene presented with UI overlays, showing how character abilities and narrative cues might appear in-game.
Supporting concept elements: Lioren’s design, staff prop, and sketch exploration.
Gameplay Moment + UI Concept - Lioren (Eclipsia)
A visual storytelling piece designed to depict an in-game moment from Eclipsia, my original worldbuilding project.
This concept captures Lioren channeling nature’s energy deep within the Dark Forest.
The addition of in-context UI elements (dialogue box and action prompt) helps convey how character abilities and narrative might be presented in an actual gameplay environment.